﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace Wyse.Server.Game
{
    /// <summary>
    /// Keeps all fail codes
    /// </summary>
    public static class FailCodes
    {
        public const String InvalidMessage = "INVMSG";
        public const String TableNotFound = "NOTABLE";
        public const String InvalidState = "INVSTATE";
        public const String InvalidName = "INVNAME";
    }
}
